Home News PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

Author : Sadie Feb 21,2025

The 2025 Game Developers Conference (GDC) State of the Game Industry report highlights significant trends shaping the gaming landscape. A key finding reveals that a substantial 80% of game developers are prioritizing PC as their primary development platform, a 14% increase from the previous year.

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

PC Dominance Continues

The report, an annual survey of global developers, underscores the continued dominance of the PC market. While the precise reasons remain unclear, the report suggests the rising popularity of Valve's Steam Deck may be a contributing factor. Although not explicitly listed as a development platform, a significant portion (44%) of developers who selected "Other" specified the Steam Deck as a target platform.

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

This trend builds upon previous years, with PC's market share steadily climbing from 56% in 2020 to 66% in 2024. The emergence of user-generated content (UGC) platforms like Roblox and Minecraft, along with the anticipated release of the Nintendo Switch 2, could potentially influence this trend in the future.

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

Live Service Games: A Mixed Bag

The report also sheds light on the prevalence of live-service games within the AAA development sector. A significant one-third (33%) of AAA developers are currently engaged in live-service projects. While some developers recognize the financial and community-building advantages, others express concerns about declining player interest, creative limitations, and the potential for burnout. The report points to market oversaturation as a critical challenge, exemplified by recent high-profile game closures.

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

Geographic Representation: A Note of Caution

A subsequent report by PC Gamer raises concerns about the geographic representation within the GDC survey. A significant majority (nearly 70%) of respondents hail from Western countries, notably underrepresenting regions like China and Japan. This imbalance could potentially skew the findings and limit the report's ability to accurately reflect global industry trends.

PS5, Switch Game Dev Takes a Back Seat as 80% of Devs Focus on PC

In conclusion, the GDC's 2025 State of the Game Industry report offers valuable insights into current trends, but acknowledging the potential biases inherent in the data is crucial for a comprehensive understanding of the global gaming landscape.