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Life is Strange Feedback Sought by Square Enix After Sales Slump

Author : Oliver Feb 07,2025

Life is Strange Feedback Sought by Square Enix After Sales Slump

Square Enix Seeks Fan Input Following Life is Strange: Double Exposure's Underwhelming Reception

Square Enix is conducting a post-launch survey targeting Life is Strange fans after the latest installment, Life is Strange: Double Exposure, received mixed reviews and underperformed commercially. The survey delves into various aspects of the game, even directly asking players about its perceived value. Feedback gathered will likely shape the direction of future Life is Strange titles.

Life is Strange: Double Exposure, released in October 2024, aimed to capitalize on the popularity of Max Caulfield, the protagonist from the original 2015 game. Despite this, the game's reception was less than stellar, scoring a 73 on Metacritic (critic score) and a 4.2 (user score) on its PS5 version. This lukewarm response is largely attributed to controversial narrative choices within the game itself.

The situation worsened with Deck Nine Studios, the developer, announcing layoffs in December 2024. In an effort to understand the game's shortcomings, Square Enix distributed a 15-minute questionnaire to Life is Strange fans. The survey covers key areas, including narrative, gameplay, technical performance, and ultimately, whether players felt the game was worth the purchase price and if their experience impacted their enthusiasm for future installments.

Analyzing the Fallout of Life is Strange: Double Exposure

Square Enix clearly anticipated a more positive reception for Life is Strange: Double Exposure, making the survey results crucial for identifying the game's weaknesses. This contrasts sharply with the overwhelmingly positive response to Deck Nine's previous title, Life is Strange: True Colors, which was lauded for its compelling narrative and emotional depth. Alex Chen, the protagonist of True Colors, also resonated more strongly with players than the characters in Double Exposure.

While Life is Strange: Double Exposure introduced potential plot threads for future games, the community feedback collected by Square Enix will significantly impact the development of subsequent titles. The extent to which future games will incorporate fan feedback remains to be seen, presenting a balancing act between fan service and creative vision.