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DOOM: The Dark Ages News

Author : Leo May 01,2025

DOOM: The Dark Ages News

Explore the latest updates and developments for DOOM: The Dark Ages!

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DOOM: The Dark Ages News

2025

April 1

⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the director of the Doom series, shed light on the decision to forgo multiplayer in Doom Eternal. The choice was made early in the development process to concentrate solely on enhancing the campaign. Martin highlighted the game's expansive scope and limited resources as key reasons behind this decision.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The official DOOM X (formerly Twitter) account announced exciting news on March 30: new gameplay footage and hands-on impressions from the press for DOOM: The Dark Ages are set to be released on March 31. Fans are eagerly encouraged to stay tuned for the latest insights and updates on this highly anticipated title.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)

March 15

⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is now available for pre-order. Featuring a design inspired by the upcoming game, it's part of a comprehensive merchandise rollout leading up to the game's launch. The helmet is currently in stock, with shipping scheduled once all items in an order are ready.

Read more: Bethesda Reveales DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)

March 12

⚫︎ DOOM: The Dark Ages is set to launch on May 15, promising an enthralling medieval-inspired prequel to the modern Doom saga. Building on the successes of Doom 2016 and Doom Eternal, this new title retains the franchise's core elements while introducing fresh gameplay dynamics. The Dark Ages expands upon underexplored concepts from Doom Eternal, notably the Wintherin dragons, which have inspired the semi-mechanical dragon players will pilot in the game.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In an engaging interview featured in PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the potential for challenge runs using the game's expanded melee and parry mechanics. Martin hinted that a melee-only playthrough, while "slightly out of bounds," remains achievable for dedicated players.

Stratton cautioned that such a run might result in a less polished experience, likening it to the infamous pistol-only Ultra Nightmare challenge in Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ In another revealing segment from PC Gamer's upcoming issue, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton discussed the game's narrative conclusion. Contrary to what fans might expect, the story won't end with the Slayer being locked in a coffin, as depicted at the start of Doom 2016. Martin emphasized that concluding with the Slayer's imprisonment would preclude further medieval-era stories, as The Dark Ages is meant to be part of a larger "Chronicles of the Slayer" saga. The ending will instead set the stage for potential future prequels.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ In an interview for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton delved into the game's weapon lineup. Martin disclosed that, apart from the shotguns, most of the arsenal in The Dark Ages is entirely new or significantly transformed. He stressed that this deliberate choice aims to provide players with innovative tools to master.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, showcasing updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event was streamed on platforms including Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)

January 9

⚫︎ Bethesda confirmed their participation in the Developer Direct event set for January 23, 2025. The showcase will feature updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive. The event will stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT across YouTube and other platforms.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)

2024

June 11

⚫︎ DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, heralding a bold new direction for the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, along with significant gameplay changes such as a shield and flail for melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)