On the game's Reddit, one of the most discussed topics was a demonstration of hitboxing, the invisible geometry that determines object collisions. In a striking example, Spider-Man, positioned a few meters away from his target, successfully landed a hit on Luna Snow, which was captured and shared by the community. There have been other instances where hits appeared to pass by but still registered as successful. While some players speculated that this could be due to lag compensation—a mechanism that adjusts for differences in player connections—the core issue appears to be with the hitbox itself. Professional players have demonstrated that aiming at a target to the right of the crosshair consistently results in a hit, whereas targeting to the left does not, highlighting a significant flaw in multiple characters' hitboxes.
Marvel Rivals, often dubbed the "Overwatch killer," has made a strong entry into the gaming market, achieving remarkable sales on Steam. On its launch day, the game saw a peak of over 444,000 concurrent players, a number comparable to the population of Miami, Florida. Despite its success, the game faces criticism regarding optimization, particularly with graphics cards like the Nvidia GeForce 3050 experiencing noticeable frame rate drops. However, the consensus among many users is that Marvel Rivals is an enjoyable game that offers good value for time and money. Additionally, the game's revenue model is praised for its user-friendliness.
A key feature that sets Marvel Rivals apart is its non-expiring battle passes. This means players won't feel pressured to grind as if it were a second job after purchasing one. This single aspect could significantly influence how players perceive and engage with this shooter, enhancing overall satisfaction and retention.