Capcom recently shared a pre-launch update video for Monster Hunter Wilds, addressing console specifications, weapon refinements, and more. This post summarizes the key takeaways, including PC requirements and the possibility of a second open beta.
Monster Hunter Wilds: Lowered PC Specs & Console Performance Details
Console Performance Goals Unveiled
The developers confirmed a day-one PS5 Pro patch, enhancing visuals. Their December 19th community update stream detailed console performance targets: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K/30fps) and "Prioritize Framerate" (1080p/60fps) modes. Xbox Series S will run natively at 1080p/30fps. A framerate mode rendering bug has been resolved, resulting in noticeable performance improvements.While PS5 Pro enhancements are promised at launch, specific details remain undisclosed.
PC players can expect performance to vary greatly based on their hardware and settings. While initial PC specs were previously released, Capcom is actively working to reduce minimum requirements for broader accessibility. Further details will be shared closer to launch, along with the potential release of a PC benchmark tool.
Potential for a Second Open Beta
A second open beta is under consideration, primarily to allow players who missed the first opportunity to experience the game. However, this potential second beta would not include the improvements detailed in the recent stream; these will be exclusive to the full release.
The livestream also covered adjustments to hitstop and sound effects for a more impactful feel, friendly fire mitigation, and weapon tweaks, with particular focus on the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.