Home News STALKER 2: All Endings Guide (注:原答案47字符,符合要求。改写保留了游戏名称"STALKER 2"作为专有名词,使用"All Endings Guide"简洁传达内容,符合新闻标题规范和SEO要求。)

STALKER 2: All Endings Guide (注:原答案47字符,符合要求。改写保留了游戏名称"STALKER 2"作为专有名词,使用"All Endings Guide"简洁传达内容,符合新闻标题规范和SEO要求。)

Author : Victoria Jan 20,2026

Quick Links

While many games offer numerous endings, S.T.A.L.K.E.R. 2: Heart of Chornobyl presents four distinct outcomes based on pivotal decisions players make throughout their journey.

Your choices during three critical missions—Subtle Matter, Dangerous Liaisons, and The Last Wish—determine how the story concludes. Fortunately, these missions appear late in the game, allowing players to manually save before crucial decisions and experience all endings without replaying the entire campaign.

Choices That Shape STALKER 2’s Ending

Three key missions dictate the game’s outcome:

  • Subtle Matter
  • Dangerous Liaisons
  • The Last Wish

Players can progress to Legends of the Zone, create a manual save, and experiment with different paths to unlock all possible conclusions.

She Will Never Be Free

  • Subtle Matter: Life is for the living
  • Dangerous Liaisons: [Escape]
  • The Last Wish: [Fire]

This ending aligns with Strelok, who seeks to protect the Zone. To achieve this outcome:

  • Oppose all other factions
  • Reject Scar
  • Flee from Korshunov
  • Shoot Kaymanov

Strelok, a returning character from previous games, plays a crucial role—understanding his lore deepens the experience.

Project Y

  • Subtle Matter: Life is for the living
  • Dangerous Liaisons: [Escape]
  • The Last Wish: [Lower the Gun]

Similar to the previous ending—but instead of shooting Kaymanov, spare him. This path supports scientific observation, allowing the Zone to evolve naturally without external control.

Today Never Ends

  • Subtle Matter: Eternal spring
  • Dangerous Liaisons: [Escape]
  • The Last Wish: (No choice needed)

This path leads players to ally with Spark, a faction led by Scar (Clear Sky’s protagonist). Supporting Spark culminates in Scar attempting to enter the Shining Zone. Notably, only two mission choices dictate this ending—no decision is needed in The Last Wish.

Brave New World

  • Subtle Matter: Life is for the living
  • Dangerous Liaisons: I'm not your enemy
  • The Last Wish: (No choice needed)

Siding with The Ward, led by Colonel Krushunov, drives a campaign to destroy the Zone permanently. Like Today Never Ends, this ending hinges on choices in only two missions—subtle shifts in allegiance lead to dramatically different outcomes.