No Man's Sky, a game frequently highlighted on this site, is undeniably a landmark achievement in video game development. Its groundbreaking universe and planet generation technology, coupled with its dedication to a true sandbox experience, redefined what's possible.

Recently, a monumental update—the second part of the massive Worlds update—transformed No Man's Sky, adding even greater depth, diversity, and breathtaking beauty.
Table of Contents
- Mysterious Depths
- New Planets
- Gas Giants
- Relic Worlds
- Other World Improvements
- Updated Lighting
- Construction and Progress
Mysterious Depths

Worlds Part II dramatically overhauled underwater environments. Previously, oceans and lakes offered limited appeal, primarily serving as resource hubs or basic base locations. Now, however, the underwater experience is completely transformed.
Oceans are significantly deeper, plunging players into eternal darkness and immense pressure. Survival requires specialized suit modules and careful attention to a new pressure indicator. But the darkness isn't absolute; bioluminescent flora and fauna illuminate the depths with an ethereal glow.

Shallow water lighting has also been significantly improved, resulting in stunning visual effects.

New aquatic life abounds, from moderate-depth fish and seahorses to terrifyingly large creatures lurking in the abyssal plains. Gigantic squids, for example, add a thrilling element of danger.


Building underwater bases now feels far more rewarding, offering a gameplay experience reminiscent of titles like Subnautica.
New Planets
Hundreds of new star systems have been added, including a captivating new type: purple star systems. These systems introduce new oceanic planets and entirely new celestial bodies: gas giants.
Gas Giants

Accessing these systems requires story progression and a new engine upgrade, but the reward is well worth the effort. Gas giants, with their rocky cores, present a unique challenge. While realistically perilous, in-game you can land on these giants and explore their turbulent, resource-rich interiors, navigating storms, lightning, radiation, and extreme heat.

Relic Worlds
Expanding on previous updates' hints of ancient civilizations, Worlds Part II introduces planets entirely covered in ruins. These Relic Worlds offer players the chance to uncover new artifacts and learn more about these lost societies.

Other World Improvements
Significant changes affect all planets. A new landscape generation system delivers even more unique and diverse environments. Denser jungles, planets shaped by their stars (resulting in extreme heat and adapted flora/fauna), and revamped icy planets with new landscapes, creatures, and lighting are just a few examples.



Extreme geological features, such as geothermal springs, poisonous anomalies, and geysers, further enhance planetary diversity. A new type of toxic world, characterized by mushroom spores, adds another layer of challenge.

Updated Lighting
Lighting improvements extend beyond the underwater environments. Interior lighting in caves, buildings, and space stations has been enhanced for a more immersive experience.

These visual upgrades are complemented by performance enhancements, including smoother transitions between orbit and planets, and faster Anomaly loading times.
Construction and Progress
New modules for upgrades and construction have been added. The Colossus receives new matter generators, while the scout gains a flamethrower. New ships, multi-tools, and character customization options further expand player choices. Players can also add ancient ruins, such as columns and arches, to their bases.
This overview only scratches the surface; for a complete list of changes, consult the official patch notes. However, the sheer scale of these improvements strongly suggests that experiencing this update firsthand is a must for any No Man's Sky player.