EA's Rejection of Dead Space 4: A Creator's Perspective
Glen Schofield, the creator of the Dead Space franchise, recently revealed in an interview with Dan Allen Gaming that EA showed little interest in developing a fourth installment. Let's delve into his account of the situation.
Future Hopes for a Dead Space Sequel Remain
The possibility of a Dead Space 4 release hangs in the balance. During the interview, Schofield, along with developers Christopher Stone and Bret Robbins, confirmed EA's rejection of their proposal for a new game. The conversation began when Stone recounted his son's enthusiasm for the series, highlighting the continued fan demand for a sequel.
The team's pitch to EA earlier this year was met with a swift rejection. Schofield explained that EA's response was concise: a lack of current interest. While respecting EA's business decisions, the developers acknowledged the publisher's focus on profitability and established release schedules. Stone further commented on the current industry climate, noting a reluctance to take risks on established, yet older, franchises.
Despite the success of the recent Dead Space remake (scoring an 89 on Metacritic and "Very Positive" reviews on Steam), EA's apparent risk aversion suggests the remake's success wasn't enough to warrant a greenlight for a new title. Schofield reiterated EA's data-driven approach to development.
However, hope remains. The developers expressed optimism about the future prospects of Dead Space 4, stating their desire to revisit the project when the opportunity arises. While currently pursuing individual projects and no longer collaborating within the same studio, their passion for the franchise and the potential for a future installment persists.