Ever since Nintendo officially unveiled the Switch 2, anticipation has been building for the upcoming April Direct. This event is expected to provide the official release date, price, and game lineup for the Switch 2. However, in a surprising move, Nintendo released another Direct just a week before the April event, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. Given Nintendo's commitment to backward compatibility, this shouldn't be too surprising.
Prior to this week's Nintendo Direct, the company managed expectations by stating, "There will be no updates about Nintendo Switch 2 during the presentation." While technically accurate—no direct mentions of the Switch 2 were made except for a reminder about the upcoming Direct and the introduction of the new Virtual Game Card sharing system—it's reasonable to infer that all games showcased will be playable on the Switch 2, even though they are officially slated for the original Switch.
This approach benefits everyone: those loyal to the original Switch have plenty to look forward to as it enters its eighth year, while those upgrading to the Switch 2 can do so knowing they'll have access to an extensive library of games from day one.
Nintendo's dedication to backward compatibility promises one of the smoothest transitions between console generations we've seen. While many are eager to discover the capabilities and new games of the Switch 2, Nintendo's cautious approach with the hardware ensures that all bases are covered. The recent Nintendo Direct didn't seem focused on boosting Switch 2 pre-orders or urging upgrades, reflecting an inclusive strategy that deserves recognition. Nintendo's message is clear: everyone is welcome, whether you plan to purchase a Switch 2 at launch, upgrade later, or continue enjoying your current Switch.
This explains why showcasing numerous Switch games just days before a dedicated Switch 2 Direct was a low-risk move. Beneath the surface, Nintendo laid further groundwork for the upcoming transition with the introduction of the Virtual Game Card system. This feature allows Switch owners to link two consoles and share digital games, similar to Steam's family sharing system. Announcing it near the end of the Switch's life cycle, with the Switch 2 on the horizon, aims to facilitate a smoother transition.
Some have noted that the fine print for the Virtual Game Card hints at a "Switch 2 Edition" for certain games. It's unclear whether this means exclusive enhancements for Switch 2 versions, exclusive re-releases, or something else. Nintendo previously mentioned that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," suggesting this fine print is a precaution for any potential unshareable games.
Regardless of what the fine print implies, Nintendo seems to be treating the transition to the Switch 2 like a well-managed procession, similar to Apple's approach with iPhone upgrades. You're not required to upgrade, but there are clear advantages if you do, and you can bring your existing games along for the journey.