In a recent interview with Easy Allies, former Sony Interactive Entertainment Worldwide Studios president Shuhei Yoshida shared his thoughts on the Nintendo Switch 2's reveal, expressing a mixed reaction. Yoshida felt that Nintendo might be losing its unique identity, known for creating new and innovative gaming experiences by integrating hardware and software design. He noted that the Switch 2, while an anticipated upgrade with a larger screen, more powerful processor, higher resolution, 4K capabilities, and 120 fps, essentially follows the trend of other platforms by simply enhancing the existing model.
Yoshida acknowledged that for dedicated Nintendo gamers, the Switch 2 is a significant improvement, enabling them to play titles like Elden Ring, which were previously unavailable on Nintendo platforms. However, he pointed out that for gamers who also play on other systems, the reveal might not be as exciting, especially given that many of the showcased games were ports from past generations. He highlighted Enter the Gungeon 2 as a standout announcement and praised Drag x Drive for embodying the "very Nintendo" spirit.
Discussing the system's pricing, Yoshida noted differences between Japan and other regions but did not disclose specific costs. He appreciated some of Nintendo's innovative features, like camera and mouse controls, but overall felt a bit disappointed, suggesting that the Switch 2 plays it safe rather than pushing the boundaries as Nintendo traditionally does.
Yoshida concluded by recognizing the Switch 2 as a smart business move, crediting the technical enhancements to talented designers. Despite his reservations, he acknowledged that the system retains elements of Nintendo's playful and experimental nature.
As the global launch of the Nintendo Switch 2 approaches on June 5, the company faces the challenge of finalizing pricing details in the U.S., particularly after pausing North American pre-orders due to new tariffs announced on the same day as the system's reveal.