A Marvel Rivals player's Grandmaster I achievement sparks a debate on optimal team composition. The prevailing wisdom suggests a balanced team of two Vanguards, two Duelists, and two Strategists. However, this player contends that any team with at least one Vanguard and one Strategist is capable of victory.
This advice comes as Season 1 approaches, bringing with it anticipated new characters (including the Fantastic Four) and maps. The current Season 0 is driving players to climb the Competitive ladder, fueled by the allure of the free Moon Knight skin at Gold rank. This competitive push has highlighted frustrations with unbalanced teams lacking Vanguards or Strategists.
Redditor Few_Event_1719, having reached Grandmaster I, challenges the conventional team composition wisdom. They advocate for flexibility, even showcasing success with unconventional lineups like three Duelists and three Strategists, completely forgoing the Vanguard role. This aligns with NetEase Games' stated intention to avoid a role queue system, prioritizing player experimentation. While some appreciate this freedom, others lament matches dominated by Duelists.
Player feedback on this strategy is divided. Some argue that a single Strategist is insufficient, leaving the team vulnerable when the healer is targeted. Others support the unconventional approach, sharing their experiences with success. They highlight the importance of effective communication and awareness of visual and audio cues, emphasizing that Strategists' damage alerts mitigate the risks of a reduced support presence.
The Competitive mode itself remains a topic of ongoing discussion. Suggestions for improvement include implementing hero bans across all ranks for better balance and enhanced gameplay, and removing Seasonal Bonuses, which some believe negatively impact balance. Despite these concerns, the community's enthusiasm for Marvel Rivals persists, eagerly anticipating future updates.