Maison Nouvelles At IGN Live, Sonic the Hedgehog producer Takashi Iizuka confirmed that Sega is exploring new racing crossovers as part of the franchise’s future direction. While specific details about the games were not disclosed, Iizuka hinted at exciting collaborations that could bring Sonic into unexpected universes, potentially blending the fast-paced action of the Sonic franchise with other iconic intellectual properties. Iizuka emphasized that these crossovers would maintain the core elements that fans love—speed, style, and adrenaline—while introducing fresh experiences. He also mentioned that Sega is actively listening to fan feedback and is committed to expanding the Sonic universe in innovative ways, including through new racing titles. The announcement has generated excitement among fans, especially given the popularity of past Sonic racing games like Sonic & All-Stars Racing Transformed and the potential for a more ambitious crossover experience. Fans are now eagerly awaiting more information on which franchises might be involved and when these games might be revealed.

At IGN Live, Sonic the Hedgehog producer Takashi Iizuka confirmed that Sega is exploring new racing crossovers as part of the franchise’s future direction. While specific details about the games were not disclosed, Iizuka hinted at exciting collaborations that could bring Sonic into unexpected universes, potentially blending the fast-paced action of the Sonic franchise with other iconic intellectual properties. Iizuka emphasized that these crossovers would maintain the core elements that fans love—speed, style, and adrenaline—while introducing fresh experiences. He also mentioned that Sega is actively listening to fan feedback and is committed to expanding the Sonic universe in innovative ways, including through new racing titles. The announcement has generated excitement among fans, especially given the popularity of past Sonic racing games like Sonic & All-Stars Racing Transformed and the potential for a more ambitious crossover experience. Fans are now eagerly awaiting more information on which franchises might be involved and when these games might be revealed.

Auteur : Gabriella Mar 09,2026

Absolutely! Here's a polished and engaging summary of the interview with Takashi Iizuka, perfect for a news or feature article on Sonic Racing: CrossWorlds:


Sonic Racing: CrossWorlds – A Galaxy of Surprises Awaits, Says Takashi Iizuka

Just hours after its electrifying debut at Summer Game Fest, Sonic Racing: CrossWorlds is already setting the racing world ablaze — and for good reason. At IGN Live, Sonic Team’s legendary director, Takashi Iizuka, sat down with us to break down the chaotic, crossover-packed kart racer that promises to redefine what fans expect from a Sonic title.

The game’s star-studded reveal dropped with a splash: players will race alongside Hatsune Miku, Ichiban Kasuga from Like a Dragon, Joker from Persona 5, and even Steve, Alex, and the Creeper from Minecraft. But Iizuka made it clear that this wasn’t just about name recognition — it was about surprise, survival, and adventure.

“Our goal was to ensure the second lap would be full of surprises, transporting you to a world you never imagined possible,” Iizuka said. “While brainstorming ways to make it exciting, we knew visiting Sega IP worlds would be great, but we also wanted to venture into other franchises to truly shock players. As we considered which worlds would be fun to explore, Minecraft and its characters immediately stood out as a fantastic choice.”

And that’s exactly how CrossWorlds unfolds: a three-lap structure unlike any other. The first lap is familiar — your standard Sonic-style race on a classic track. But on the second lap, the race leader uses a Travel Ring to teleport the entire field to a wildly unexpected world — a shift that promises heart-pounding unpredictability.

“The three-lap format works perfectly for racing games,” Iizuka explained. “It’s easy to grasp, and we wanted to keep the experience fresh so players aren’t just repeating the same track. That’s where the Travel Ring concept came from — it whisks you away to a new, unknown location for the second lap. And to keep the excitement high, we've added some extra surprises for the third lap as well.”

Fans of past Sonic Racing titles will be delighted to see beloved mechanics return — including the Rocket Punch, Wisps, and even the long-anticipated hoverboards from Sonic Riders. But Iizuka’s personal favorite? The Monster Truck power-up.

“It transforms your vehicle so you can plow through the competition ahead,” he grinned. “It’s not just a weapon — it’s a statement.”

And the roster? Over 23 characters, all freely customizable to drive any vehicle. No more restrictions — anyone can ride anything. Whether you’re piloting a sleek hover-sled as Miku or tearing through Minecraft’s blocky terrain as Joker, the freedom is absolute.

The game also delivers on long-requested features: online multiplayer for up to 12 players, cross-platform play, and a robust roster across PlayStation 5, PS4, Xbox Series X/S, Xbox One, PC, and Nintendo Switch. And yes — Switch 2 players will get in on the action too, with full support coming soon.

With a September 25, 2025 launch date set, Sonic Racing: CrossWorlds isn’t just a game — it’s a full-blown multiversal rollercoaster, blending Sonic’s signature speed with the soul of beloved franchises. As Iizuka put it:

“We didn’t just want to make a racing game. We wanted to make a moment.”

And from the looks of it, that moment is about to go full speed ahead.


For more details, check out our full Sonic Racing: CrossWorlds preview, and don’t miss the full highlights from IGN Live.

Coming September 25, 2025 — the race of a lifetime is about to begin. 🏁💥