Valve Dev Shared Insights about SteamOS and Windows
SteamOS: Not Out to Kill Windows
Pierre-Loup Griffais, a key developer behind SteamOS, recently clarified in an interview with Frandroid on January 9, 2025, that Valve's operating system is not designed to supplant Windows. This statement comes amidst speculations fueled by Valve president Gabe Newell's 2012 critique of Windows 8's impact on the gaming ecosystem.
Griffais emphasized, "I don't think the goal is to have a certain market share, or to push users away from Windows. If a user has a good experience on Windows, there's no problem." He further explained that SteamOS aims to offer a different set of goals and priorities, providing a viable alternative for desktop users who seek variety. "It gives them choice. But it's not a goal in itself to convert users who already have a good experience," he added.
By integrating SteamOS into PCs and handheld devices, Valve is enhancing user options, particularly for those who prioritize gaming experiences.
Lenovo’s Steam-Powered Handheld Device Unveiled
While Microsoft continues to dominate the PC operating system market with Windows 11, Lenovo made waves at CES 2025 by announcing the Lenovo Legion GO S, a new handheld device powered by SteamOS. This move allows users to directly access Steam's extensive game library, marking the first time SteamOS, known from the Steam Deck, is available on another device.
Although SteamOS is not yet a direct competitor to Windows in the digital market, Griffais assured that Valve's efforts are ongoing, stating, "it’s going to continue to expand over time." This development might prompt Microsoft to reassess its strategies as SteamOS gains compatibility with more devices.
Microsoft’s Strategy: Merging Windows and Xbox
In response to Valve's moves, Microsoft's VP of "Next Generation," Jason Ronald, shared at the same event their plan to integrate "the best of Xbox and Windows together." Amidst the competitive handheld market, dominated by devices like the Switch and Steam Deck, Microsoft aims to place the "player and their library at the center of the experience." However, details on how Microsoft will execute this vision remain sparse as their handheld device is still in development.
For more insights into Microsoft's plans, be sure to check out our related news article.