The free-to-play first-person shooter Delta Force has recently introduced an exciting co-op campaign mode titled "Black Hawk Down." Inspired by the iconic film and reimagining the campaign from the 2003 release of Delta Force: Black Hawk Down, this new mode has been entirely rebuilt using Unreal Engine 5. This cutting-edge technology brings the streets of Mogadishu to life with an unprecedented level of immersion, far surpassing what was achievable in the original game 22 years ago. Designed to be challenging, this campaign offers a true test of skill.
While it's possible to tackle the campaign solo, the difficulty remains high with no reduction in enemy numbers or firefight intensity. The developers strongly recommend assembling a squad of four players, each utilizing different character classes. Teamwork is key to navigating the campaign's seven chapters successfully.
For those eager to dive deeper into the campaign details, you can explore this article. In celebration of the launch, we had the opportunity to discuss with studio head Leo Yao and game director Shadow Guo their reasons for rebooting this classic campaign, their decision to offer it for free, and other insights into their creative process.