If you're like me and constantly facing challenges in *Dead Sails*, don't fret—there are plenty of weapons, boats, and other essentials to help you survive until the next safe zone. That's why I've compiled a comprehensive list of **all items in Dead Sails**, detailing how to acquire and utilize them. Knowing what you're looking for and when to find it can save you a lot of time and hassle.
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Table of contents
All Weapons & Ammo in Dead Sails
Armor in Dead Sails
Full List of Boats in Dead Sails
All Rafts in Dead Sails
Every Healing Item in Dead Sails
Miscellaneous Items in Dead Sails
New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
Forget hand-to-hand combat; to truly conquer the mobs and secure the best loot, you'll need to be well-armed. The developers have kept the weapon count low, ensuring each serves a unique purpose. Here's a rundown of the weapons in Dead Sails, their functionalities, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Unmatched at close range, perfect for when mobs rush you at night. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game money, not IRL dollars) | Only 4 bullets per barrel, defying conventional gun design. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; make each shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile, effective at long and mid-range for sniping enemies. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refill your rifle's ammo; more generous than revolver rounds. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out mobs in barns, garages, and houses. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or get it by default with the Miner class | Powerful AoE explosive; great for removing obstacles and damaging enemies. |
*Turret* | Varies in cost by type, available at every Shop Store | A static machine gun for your boat, requiring operation and offering high RPM. |
Armor in Dead Sails
While I appreciate the game's simplicity, a bit more variety in armor would be welcome. Currently, there are only two armor types, but they're essential for survival:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store clerk | Increases resistance to enemy damage, though won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Reduces overall damage taken; highly effective when paired with the chestplate. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
Boats in Dead Sails are more than just transport—they serve as oversized inventory bags. With a team, you can shuttle loot back and forth, selling it for a tidy sum. While they don't vary in speed or size, their aesthetics can make a difference:
**Name** | **Where to get it** | **Info** |
*Default* | Starting boat, no purchase required | A solid choice until you get accustomed to the game. |
*Military* | 150 Dabloons at the starting lobby | Camouflage adds a tactical edge. |
*Junk* | 150 Dabloons at the starting lobby | It may look like a heap of trash, but it's yours. |
*Modern Boat* | 150 Dabloons at the starting lobby | A sleek alternative to the default boat. |
*Dragon Boat* | 150 Dabloons at the starting lobby | A unique blend of early Mickey Mouse and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons at the starting lobby | Arguably the best-looking boat in the game. |
*Viking Boat* | 150 Dabloons at the starting lobby | Complete with shields, spears, and a dragon carving. |
*Empress* | 150 Dabloons at the starting lobby | A stylish pink vessel for loot collection. |
*Sheep* | 150 Dabloons at the starting lobby | Every list needs its black sheep. |
*Shark Boat* | 150 Dabloons at the starting lobby | Sadly, it doesn't play "Baby Shark" when you start the engine. |
*Bling Boat* | 150 Dabloons at the starting lobby | Feel like 50 Cent in 2005 with this flashy option. |
For extra space to accommodate teammates, loot, or even Zombies and Drowned for fuel, consider adding a raft to your fleet.
All Rafts in Dead Sails
Screenshot by The Escapist
Rafts provide additional space for Zombies, Drowned, loot, or turrets. Here's what's available in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot, no extra features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing. |
*Trader* | 500 Dabloons and 10 wins | Sell items directly from this raft, bypassing safe zones. |
*Ammo* | 400 Dabloons and 5 wins | Restock ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Whether you're playing as a Medic or not, knowing the healing items in Dead Sails can extend your gameplay significantly:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons at the Shop Store or $10 | Offers a 20% health boost; best when stacked, but costly. |
*Shark oil* | $35 at the General Store | Heals to 100% and provides a temporary speed boost. |
*Medkit* | 20 Dabloons | Heals to 100% HP, offering the best value for money. |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Items that don't fit into the weapon, boat, or healing categories are still valuable in Dead Sails. Here's what you might encounter:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides fuel until the next safe area. |
*Shovel* | Starter item for Miner class | Can be used as a weapon, though less effective than others. |
*Torch* | 3 Dabloons or $10 | Essential for visibility at night, spotting loot or mobs. |
*Steel* | 10 Dabloons at the Shop Store | Offers low-grade protection for your ship; less cost-effective than steel plates. |
*Steel plate* | 25 Dabloons at the Shop Store | Provides superior protection against Zombies and other mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps Zombies at bay during nighttime looting. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to hit mobs in a pinch. |
New Items in Dead Sails
With the introduction of the new Kraken boss and class system changes, Dead Sails also features three new items. At the time of writing, no one has been able to loot recipes or find other acquisition methods, but here's what we know:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships; adds a sneaky element to gameplay. |
*Wizard Orb Staff* | TBA | Introduces magic to the game, possibly limited to certain classes. |
*Flying Broomstick* | TBA | Acquired through a recipe; class restrictions or other requirements are uncertain. |
With this comprehensive guide, you'll be well-equipped to dominate Dead Sails. Remember, success also depends on a bit of luck and good teamwork. For further preparation, check out my guide on defeating the new Kraken in Dead Sails and show that giant squid who's really in charge.